• Senior Animator

    Unannounced MMO
  • Overview

    Senior Animator


    Jagex Games Studio is seeking a talented experienced animator who is interested in making world class video games. This is an exciting opportunity to join a growing team and deliver animations for an unannounced, new MMO. 


    We are looking for a candidate who can hit the ground running as a senior member of our animation team producing high quality game animation. The successful candidate will be self-motivated and make every effort to demonstrate initiative and actively contribute to ensure we produce the best possible game.


    In return you’ll receive a competitive salary, options for a sponsored gym membership, private health care, flexible working, cycle repair, free parking, fruit and hot drinks delivered to your team every day. Expect to be invited to team events once a quarter as well as company-wide parties to celebrate our successes.


    The successful applicants will be able to enjoy our newly refurbished office which includes contemporary break out areas, gaming zones, high tech meeting rooms, a huge Atrium with tiered seating and our very own private bar!


    Main Duties & Responsibilites:

    • Create high quality animated game content.
    • Candidates must be able to hand-key animate natural and expressive human and animal motion to create realistic, fluid characters.
    • Assist in the integration of animation with designers and programmers to create immersive experiences.
    • Developing improvements to animation processes and pipeline.
    • Participating in motion capture sessions, transferring mocap data to in-game characters, and refining character performance with hand keyed modifications.


    Essential Requirements:

    • Minimum 5 year experience animating video games.
    • Bachelor’s degree in Art/Animation.
    • Exceptional skill in hand-key animating the human figure as well as other organic creature and animal forms.
      • Advanced knowledge of animating in Maya.
    • Outstanding demo reel.
      •Strong understanding of animation techniques and systems.
      •Experience of working with Unity.
    • The ability to consistently meet project deadlines in a timely manner without compromising artistic integrity.
      •A strong interest in motion capture technology.
    • Strong interest in video games.



    • Experience with state machines and motion trees.
    • Experience with motion capture.
    • Experience with rigging and skinning 3d character models.
    • Professional experience developing third person action games.
    • Practical knowledge of programming languages (Python, C# / C++, etc.) is a bonus.
    • Experience creating in-game cutscenes.


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